World of Lakrustrun

Session 17 Recap

"...remember me?! I told you there were freaking Hobgoblins below the manor!'

-The party begins in the Golden Dragon Inn awakening from a restless night spent awaiting an attack, that does not come
-They decide that the best course of action lie in retracing their steps to the tunnel below the manor house
-The party locksmith and thief suggests that they seek out a 'brace and bit' more commonly called a drill to gain access to the now blocked hatch
-Errick seeks out a merchant to sell him this item
-In the mean time Camus learns that the college will not deal with a non known merchant for reagents, and so will not grant them an audience
-Errick purchases the 'brace and bit' and the party is off through the same route they managed previously through the tunnels
-Upon arriving, some discussion about how to go about 'opening' the hatch ensues
-Various attempts are made, including; Camus, Errick, and Clod all individually attempting to force the hatch; Errick and Camus each attempting to drill through the hatch, only to discover that an upturned table now covers the hatch
-Camus, growing tired of this, casts thunderous wave on himself, and smacks his flail into the hatch, and he shatters a lot of the hatch, but not enough to gain access
-He once again attempts to push his way through, and this time gains entry
-The room is in darkness, and he uncharacteristically, intelligently decides to wait
-The remainder of the party enter the room
-No other life forms are discovered in the area
-Gemma kicks the lever that controls the portcullis into the hallway open
-Errick sneaking up to the secret door, decides to check for traps, and finds that the door is indeed trapped
-Managing to disable the trap he then decides to check to see if the door is unlocked, alerting the Hobgoblins on the other side of the door
-The party plays musical spots and Camus casts shield of faith, and Vanya casts Aid 
-Camus turns the knob, and pulls the door open
-Battle ensues where Camus is wounded, but Vanya heals him
-The battle goes well, and one Hobgoblin escapes to the upper floor
-The party investigates the bodies, and checks the rooms on the other side of secret door, finding no more enemies, they proceed on to the next floor
-Entering the kitchen from below, they find who they recognize as a scullery maid, slain in the kitchen
-The party further investigates the rear of the manor house, and finds more bodies (four in a sitting room, and one in one of the servants bedrooms)
-Listing at the door, Gemma hears the sounds of combat outside
-The party exits, and joins the battle between the manor guard, and 2 Bugberars, and 4 Hobgoblins
-The battle goes well for the party, and they manage to save 2 guards from being downed, and even manage to save the 2 who get knocked unconscious
-The party elects to send the two healthy guards with the two injured guards to the temple of Lumara




I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.